Chapter 2 : Playing Your Class

 Adventurers seek gold, glory, justice, fame, power or knowledge, or perhaps other goals, some noble and some base.  Each chooses a different way to achieve those goals, from brutal combat power, to mighty magic, to subtle skills.  Some adventurers prevail and grow in experience, wealth and power.  Others die.

Inside A Land Far Away, the classes available to the player are the same as those found in Neverwinter Nights 2 and its expansions.  However, there are a few cases where things may differ, whether it’s how we handle them in ALFA, or how the actual mechanics differ.  Even if you are familiar with the different classes, it can’t hurt to have a quick skim over the following entries.  If you are not familiar with the Forgotten Realms, and Dungeon and Dragons, classes - you'll find a handful of links below which should full you in on the basics.


 
Bard:
Linkshttp://nwn2.wikia.com/wiki/Bard
http://forgottenrealms.wikia.com/wiki/Bard
http://www.d20srd.org/srd/classes/bard.htm
Notes: In ALFA, we have introduced the TLK Performer content, which allows for playable instruments.  A guide to these instruments can be found In Game.
 
Cleric:
Linkshttp://nwn2.wikia.com/wiki/Cleric
http://forgottenrealms.wikia.com/wiki/Cleric
http://www.d20srd.org/srd/classes/cleric.htm
Notes: In Forgotten Realms, all Clerics must have a Patron Deity, through whom they are granted their powers.  A Cleric, upon creation, must select this Deity, as well as appropriate Domains.  The Cleric's alignment is also restricted by their Patron.  See Playing Your Gods for more details.
 
 
Druid:
Linkshttp://nwn2.wikia.com/wiki/Druid
http://forgottenrealms.wikia.com/wiki/Druid
http://www.d20srd.org/srd/classes/druid.htm
Notes:  In Forgotten Realms, all Druids must select a Nature Deity in order to channel their powers.  See Playing Your Gods for more details on which choices are available.
 
Favored Soul:
Linkshttp://nwn2.wikia.com/wiki/Favored_Soul
Notes: Favored Souls are considered Extraordinary PCs.  Please contact an HDM before playing one.
 
 
Monk:
Linkshttp://nwn2.wikia.com/wiki/Monk
http://forgottenrealms.wikia.com/wiki/Monk
http://www.d20srd.org/srd/classes/monk.htm
Notes: In Forgotten Realms, all Monks belong to a Monk Order.  The Order in which they belong, restricts the classes they can multiclass into, among other things.  For a list of Orders, consult the Dos and Don'ts pdf, from Wizards.com.
 
Paladin:
Linkshttp://nwn2.wikia.com/wiki/Paladin
http://forgottenrealms.wikia.com/wiki/Paladin
http://www.d20srd.org/srd/classes/paladin.htm
Notes: In Forgotten Realms, most Paladin's belong to an Order, similar to Monks.  Like the Monk Order, the Paladin Orders restrict which multiclasses can be taken.  All Paladins must select a Patron Deity, through which they gain their powers.  Their Deity must have an alignment no more than one step away from Lawful Good, unless otherwise noted. See Playing Your Gods for more details.  For a list of Orders, consult the Dos and Don'ts pdf, from Wizards.com.
 
Ranger:
Linkshttp://nwn2.wikia.com/wiki/Ranger#Spellcasting
http://forgottenrealms.wikia.com/wiki/Ranger
http://www.d20srd.org/srd/classes/ranger.htm
Notes: Rangers are similar to druids, in the fact that they must select a Nature Deity in order to gain spells.  However, this restriction does not apply until Level 8, when they gain their first spell.  See Playing Your Gods for more details on which choices are available.
 
 
 
 
Swashbuckler:
Linkshttp://nwn2.wikia.com/wiki/Swashbuckler
Notes:
 
 
 
Prestige Classes:
Linkshttp://nwn2.wikia.com/wiki/Prestige_class
http://forgottenrealms.wikia.com/wiki/Prestige_class
Notes: Prestige Classes are classes which have requirements (ie. cannot be taken at first level).  All Prestige Classes that ship with Neverwinter Nights 2 (and its expansions) can be taken in ALFA - for a complete list, see the first link, above.  Prestige Classes are considered Extraordinary PCs.  Please contact an HDM before playing one.