What is ALFA?

A Land Far Away—a magical term that gives rise to mental images of exotic lands and exciting adventures. A Land Far Away—the setting of countless fairy-tales and myriad bed-time stories. A Land Far Away—that special place that we all go to when we need to escape the pressures and vicissitudes of life—A Land Far Away.

Welcome to ALFA, A Land Far Away, a persistent world where the vastness and wonder of the Dungeons & Dragons™ universe takes on a virtual life all its own. A place where like-minded role-players of all ages, races, cultures, and creeds gather together to experience the wonder and glory of a thousand shared imaginations. A place where the raconteur reigns supreme while holding others spellbound; a place where every decision has consequences; a place where the games unfold before your eyes.

ALFA recreates the Forgotten Realms in digital form, through Bioware's Neverwinter Nights and its expansions, Shadows of Undrentide and Hordes of the Underdark, and most recently Obsidian's Neverwinter Nights 2 and its expansion, Mask of the Betrayer. ALFA servers dot the map of Faerûn, both above ground and in the shadows of the Underdark. Each server represents a distinct area of the continent of Faerûn, from Icewind Dale in the frozen north to the Baldur's Gate on the Sword Coast. Each server is linked to those nearest it by a portal system, so that player characters may cross the dangerous marches of one server to its border and travel far away, if travel be in their nature. To play on an ALFA server, a player must apply and be accepted to ALFA.

Our players believe that adventure lies in playing out a character's life in all its depth: honor and depravity, love and hate… and the blood and sweat that comes with existence in embattled Faerûn.

Hail and Well Met, traveler, the roads of ALFA lie before you, their infinite destinations missing only the unique imprint of your footsteps. Enter—we await you inside.

 

Mission

A Land Far Away (ALFA) is an online role-playing community founded in 2001. Our goal is to create a rich and rewarding D&D role-playing experience for our players using the Neverwinter Nights 1 & 2 computer games and WotC's Forgotten Realms Campaign Setting.

The main emphasis of ALFA is on role playing. Our servers are designed primarily to enhance the role playing experience of our members. When playing in ALFA, players are expected to assume the part of their characters, acting in the world as they would, and remain in-character at all times. Our Dungeon Masters create both ad hoc plots and preplanned campaigns to help bring the world alive for our players. This often results in the creation of fantastic stories about which our player bards sing.

Our players, dungeon masters, and builders come from various backgrounds. While many of our members have a lot of pen and paper role-playing experience, we also have a significant number of players whose only experience with role-playing has been in other CRPGs or MMORPGs. We welcome both the seasoned D&D veteran and the novice gamer willing to learn about the Forgotten Realms and about role-playing.

If you are not a member and wish to join, please take a moment to either put in an application or join us for some role-playing on our live Open Application Server. And while you wait, check out our official forums to get better acquainted with members of our community or to get answers to any questions you might have.

 

The Pillars of ALFA

1) D&D. ALFA uses Dungeons & Dragons ("D&D").

2) Forgotten Realms. ALFA is set in the Forgotten Realms.

3) Faerunian Scope. ALFA's goal is to span Faerun.

4) Permadeath. ALFA has permadeath for player characters.

5) One PC. Players in ALFA are only allowed one player character at a time.

6) Hardcore Role Play. Players in ALFA are required to role-play their characters; meta-gaming and power-gaming shall be prohibited.

7) Persistant. ALFA's Faerun shall be persistant.

8 ) Moderated Advancement. Character level advancement shall be moderated by the DMs and by standards.

9) Controlled Wealth. Wealth, which includes gold, gems, magic items and mundane items as well as intangible items, shall be controlled by the DMs in accord with standards set by the Administration for the purpose of ensuring play balance.

 

Charter

ALFA has a comprehensive charter. It can be found here.